Lost at sea - WebGL(html5)

Trying to do some water/ocean. Thanks to AlteredQualia for __dirtyVertices.
Also discovered cubemaps/skyboxes. ;)

Done using three.js.

Note. You need a modern browser that supports WebGL for this to run the way it is intended.
For example. Google Chrome 9+ or Firefox 4+.

(C) OutsideOfSociety 2011.